isgpuarray — Return true when a value is stored as a gpuArray handle.
tf = isgpuarray(x) returns a logical scalar that is true when x is a gpuArray handle. All other value kinds, including numeric arrays, logical arrays, characters, structs, and objects, return false.
How isgpuarray works in RunMat
- gpuArray values return
truewithout gathering device buffers. - Numeric, logical, complex, string, character, struct, cell, and object inputs return
false. - The result is always a logical scalar.
How isgpuarray runs on the GPU
The builtin only checks whether the value is a gpuArray handle. It never gathers device buffers or inspects the underlying data contents.
GPU memory and residency
RunMat keeps data on the GPU when a provider is active, and isgpuarray lets you verify residency boundaries in MATLAB-style code.
Examples
Checking a gpuArray handle
G = gpuArray(reshape(1:12, [3 4]));
tf = isgpuarray(G)Expected output:
tf =
1Host arrays are not gpuArray values
A = [1 2 3];
tf = isgpuarray(A)Expected output:
tf =
0FAQ
Does isgpuarray gather data back to the host?
No. It inspects value metadata and returns a logical scalar without triggering a device transfer.
What happens if no acceleration provider is registered?
isgpuarray still reports accurately for values that are already gpuArray handles. If a value is not a gpuArray handle, it returns false.
Related functions to explore
These functions work well alongside isgpuarray. Each page has runnable examples you can try in the browser.
gpuArray, gather, islogical, isa, isfinite, isinf, isnan, isnumeric, isreal
Open-source implementation
Unlike proprietary runtimes, every RunMat function is open-source. Read exactly how isgpuarray works, line by line, in Rust.
- View isgpuarray.rs on GitHub
- Learn how the runtime works
- Found a bug? Open an issue with a minimal reproduction.
About RunMat
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- Simulations that took hours now take minutes. RunMat automatically optimizes your math for GPU execution on Apple, Nvidia, and AMD hardware. No code changes needed.
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- A full development environment. GPU-accelerated 2D and 3D plotting, automatic versioning on every save, and a browser IDE you can share with a link.